05-13-2019 04:30 PM
05-13-2019 04:56 PM
05-14-2019 04:59 AM
05-14-2019 05:03 AM
Lujho said:
Sure, but they're also making it very easy for people to use NON Oculus headphone/earbud solutions. So it's less of a money making scheme and more of a flexibility feature for the user.
If they really wanted to do what you're suggesting, they could have made it so that the only compatible headphones would come from them.
05-15-2019 02:16 AM
TomTom1298 said:
I think Oculus left the headphones apart on purpose.(Removed them and replaced them for build-in sound)They could earn LOTS of money by selling those headphones apart from the Rift S.Just think about it....I mean, come on! Build-in 3.5mm port in the Oculus Rift S... No headphones on the headstrap, but there's plenty of space to place some headphones?This mean it will be a nice accesiores they'll sell :-).
05-15-2019 08:34 AM
05-15-2019 10:34 AM
05-15-2019 11:12 AM
05-15-2019 12:27 PM
jayhawk said:
Maybe it just needs extensions you can plug over the audio holes that aim it more toward the ear hole. Haven't heard of anyone trying that yet.
05-15-2019 12:29 PM
MikeF said:
jayhawk said:
Maybe it just needs extensions you can plug over the audio holes that aim it more toward the ear hole. Haven't heard of anyone trying that yet.
there are no visible "audio holes" the audio is positionally directed at the users ears already and it sounds great. Only reason to get headphones would be so no one else can hear around you