07-08-2020 11:37 PM
07-08-2020 11:54 PM
07-13-2020 12:24 PM
SplicedDNA said:
When running the provided sample AvatarSamples, the entire program crashes with this message:
`Assertion failed: !AssetToMaterialStringsMap.Contains(RenderData->meshAssetID) [File:D:/Build/++UE4+Licensee/Sync/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.cpp] [Line: 380]
`
Unreal: 4.25.1 (tried on oculus source as well as epic binary)
Oculus Avatar Plugin: 1.36.0
Oculus Plugin: 1.44.0
Environment: Windows 10 x64
07-21-2020 02:42 AM
07-21-2020 06:05 AM
07-21-2020 07:39 AM
Neontop said:
B)It is coming definitively from this line code 380 in OverAvatar.cpp:L 380 check(!AssetToMaterialStringsMap.Contains(RenderData->meshAssetID));I put this instead:if (!AssetToMaterialStringsMap.Contains(RenderData->meshAssetID))
{
}
else
{
}and there is no crash !!Someone with a good knowledge in C++ , please help !!!Thanks
07-22-2020 10:27 AM