05-10-2019 09:03 PM
05-11-2019 09:42 AM
Zenbane said:
pyroth309 said:Because of the location of where I'm going to be using the Quest. My Index is going to be static and only operating in an empty dedicated VR room. That is the answer.So you will never ever take your Index anywhere else? That's interesting.Are there walls in the room where you will use your Index? Because if there are walls, and you have your fingers extended while swinging your hands around - which is a main feature of Knuckles - then you could break one or more fingers against a wall.
pyroth309 said:You're attacking me though like this is my thread lol.
Oh now "attack" is a rather strong word here, don't you think? I mean... are you "attacking" Quest's Knuckles?I was just saying I can see where they're coming from.I can see where they are coming from too, and it's not a place that should be reinforced. These complaints come from a place that seems devoid of practicality as well as embracing a healthy dose of double-standards.
Yeah but you also ordered an Index and there is this strange phenomena that takes place where as soon as someone gets a non-Oculus product they end up being overly critical about Oculus products even in situations that they themselves find acceptable with their non-Oculus products. Such as you not being concerned about breaking your fingers against walls in your VR Room with Valve Knuckles, but being concerned about slicing your hands open with glass while using Quest at your office.
05-11-2019 09:52 AM
pyroth309 said:I have a large dedicated VR room. IE I have plenty of room to create an effective guardian. As I mentioned earlier in this thread, most of the damage to my Touch came before I had this room. Once I had it, I didn't have a problem with my Oculus either.
Feel free to site some examples. I noticed you skipped doing that. I listed my example, of the problem fingers face with Valve Knuckles.
Since you say you can see where people are coming from if they have small spaces, such as your office, would you then agree that Valve Index is "bad" for anyone with a small space? So you believe that unless someone has as big a VR Room as yours, that they should completely avoid buying Index? In fact, overall we can agree that Valve Index creates a much bigger safety hazard than either Quest or Rift-S, due to the fingers being extended while blind-folded.
Would you agree?
05-11-2019 10:00 AM
edmg said:
Yeah, it's a downside of the inside-out tracking. The loops have to be where the cameras on the headset can see them.
05-11-2019 10:06 AM
Zenbane said:
pyroth309 said:I have a large dedicated VR room. IE I have plenty of room to create an effective guardian. As I mentioned earlier in this thread, most of the damage to my Touch came before I had this room. Once I had it, I didn't have a problem with my Oculus either.How large is your room exactly? I have a large area as well, but I actually "walk around." So eventually, due to the nature of walking, I end up near a wall. Do you walk around your VR Room?
05-11-2019 10:26 AM
05-11-2019 12:25 PM
05-11-2019 12:34 PM
Zenbane said:So you will never ever take your Index anywhere else? That's interesting.
05-11-2019 12:45 PM
05-11-2019 01:12 PM
If you, personally, choose to keep your Index in a safer area then great. But if you also choose to intentionally take your Quest to a small space that, as you say, has sharp edges and glass... then that's 100% your fault, not the fault of the Hardware.
There is not a single hand-controller that has been designed for safety. Not the wands for the Vive, not the wands for PlayStation VR, not the controllers for WMR, nor any of the Oculus Touch Controllers. There is no product problem nor flaw in this situation. There is only the bad judgement of the individual consumer.
05-11-2019 01:36 PM
Zenbane said:
@pyroth309 I hear what you're saying, but what I think needs to be understood here is that the way you personally choose to use your equipment in no way exhibits an actual design flaw in any of the hardware. Knuckles have less protection than new Touch, however, both products are just fine because both products come with Safety Warnings and some form of Boundary System for aided protection.If you, personally, choose to keep your Index in a safer area then great. But if you also choose to intentionally take your Quest to a small space that, as you say, has sharp edges and glass... then that's 100% your fault, not the fault of the Hardware.If you choose to take your Desktop, while it is fully plugged in to an electrical outlet, and sit in a full bathtub, then it isn't the obligation of the Company to make sure that they waterproof computers. There are plenty of warnings about electrical discharge when electrical devices are purchased.There is not a single hand-controller that has been designed for safety. Not the wands for the Vive, not the wands for PlayStation VR, not the controllers for WMR, nor any of the Oculus Touch Controllers. There is no product problem nor flaw in this situation. There is only the bad judgement of the individual consumer.