Oculus service will tell you to uncheck power management in device manager in which yes does work most of the time. However also in device management- find human interface device aka (HID) under (HID) uncheck power management for every (USB input device). This will turn it off from the interface not just the host. that solves power management,,,, (Next) for best performance make sure you have a decent power supply I recommend evga 700watts, or higher, but Oculus requirements are ok to go with. (NEXT) get rid of device monitoring software if any, I dont mean virus scanners and such. I mean hardware monitors like bitdefender junk. (Next) USB Card. Oculus recommends a Inateck 4 port USB 3.0 card (the red card) if you need one. however. 4 things its best to have a USB card apart from your motherboard because installing a usb card and only having Oculus on it is best. it will have the host controller for the card all to it self. 2 I recommend a Powered USB card. letting the motherboard power it just isn't good enough for powering a high end devices like Oculus Rift or Rift S. granted it will still work, but let it have all the power is needs right. 3. Whatever you do.. do NOT install the inateck usb drivers that come with the card. Instead install the windows 10 generic usb drives windows should install it for you automatically. If you install the inateck fresco USB drivers your headset may not even power up like mine did when I tried. It depends on your rig I assume, windows 10 USB is better anyway because its always kept updated constantly compared to inateck. beside windows 10 knows whats best for windows 10. 4 no it does not matter how many USB ports are on the card you buy. If you plug anything else in the inateck card ports with your headset it will still be fine, but may slow it because you will have to share the host controller between the device you plug on the card. I say give the headset all of the cards power and resources. (Next) Lighting. to little light is no good. The headset will see the world just like you do. that also means to much light will simply be like to much light in your own eyes right. so anyway. I search the internet for this. so I question Oculus, and ask what was the recommended lighting requirements? Give me an amount of watts the bulb should be. LED or no LED, and they simply didn't have recommendations or details. so I am posting this here so here is what I use, and it seems to work flawless. my room lighting setup. I have a 4 light ceiling fan, and I use 60Watt bulbs... use DAYLIGHT kind. no Soft light..that junk is hard to even read with. remember your headset, and controllers see just as you would see. So also the bulbs i have is 800 Lumens each 60watts LED. I am sure 3 would also be fine. every room is different. I don't recommend over doing it tho. you should also adjust lighting settings in oculus app I just use (auto 60 hertz) Lastly get a video card better than a GTX1060. that is kind of min requirements now a days. Don't need the top of the line, but a step higher. Hope this helps a lot of my VR Buddies out there. good luck, and enjoy some VR.