Hi guys, it's far too slow to update Oculus Share compared with other sites too, I have release 2 new demos since the last submit and I can't edit the submit!, I get that you want quality etc, but it's only going to get slower as more games are made, you should allow changes or trust a-lot more.
Hmm, hosting old versions with more bugs and block submitted updates is not what I would call 'quality assurance'. It's simply a worse experience for the user, nothing else.
I think it's once more a legal issue because of possible malware-infected updates.
Is the scale of this demo supposed to feel so small?
The ceiling and everything seems really small for a realistic (scaled) experience. The mine cart feels like you're sitting in a tiny box and the rooms feel like I should be able to touch the walls and ceiling by barely reaching a foot above my head and side.
I think adjusting the eye camera distances could scale it to a more realistically scaled demo.