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Question for cyber reality ?

inovator
Consultant
I noticed on a thread you had a 980 gtx that you upgraded to a 1080. I also have the 980 gtx
I play many different types of vr including games. From your experience from 1-10 how much of an overall experience improvement do you think I will see. Do u think its worth the investment. I Appreciate any feedback 
15 REPLIES 15

cybereality
Grand Champion
It was worth it for me. For example, in Chronos I was only able to use default settings with the 980 but I maxed it out with the 1080. I doubt there are many games that will need more than a 1080 (not counting super sampling).
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

cleanupdisc
Adventurer
Im upgrading my rx 480 to amd vega when it rolls put in a month or 2. 

Anyway ive had good performance with my rx 480 for sure in games like eve valkyrie (high settings) and robo recall (high settings)

inovator
Consultant
Cybereality thanks for your response. I'll probably get the 1080 ti since it's not that much more and it will make the card a little more future proof.

nalex66
MVP
MVP
I upgraded from 980 to 1080 last summer. It was the first time I did a single-generation upgrade, but I managed to sell the 980 for a decent price to offset the cost. It didn't make a huge difference for VR, but was a nice upgrade for flat gaming (I moved up to a 1440p monitor from a 1080p).

DK2, CV1, Go, Quest, Quest 2, Quest 3.


Try my game: Cyclops Island Demo

inovator
Consultant
Nalex66  have you tried games that allow higher settings for those that have better cpus or super sampling I don't do flat screen gaming anymore so I'm trying to determine if the upgrade difference in vr is worth it.

Shadowmask72
Honored Visionary
Just in case you were wondering. If you're not 4K/2K 2D gaming then the 1080ti vs the 1080 for VR isn't worth the extra unless you're future, future proofing. I had the 1080 then the 1080Ti and it made no difference as far as VR is concerned. You might push a little more SS in some titles but due to the rift screens you get diminishing returns over a certain amount anyway.


System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.

nalex66
MVP
MVP

inovator said:

Nalex66  have you tried games that allow higher settings for those that have better cpus or super sampling I don't do flat screen gaming anymore so I'm trying to determine if the upgrade difference in vr is worth it.


I typically supersample at 1.5 for games that have an in-game option (I don't bother otherwise). I think 1.5 is the sweet spot, as it becomes a case of diminishing returns as you push up towards 2.

For any other video settings offered, I run at the highest available settings.

DK2, CV1, Go, Quest, Quest 2, Quest 3.


Try my game: Cyclops Island Demo

inovator
Consultant
I heard if you had the 1080 ti u can push up to 2.0 maybe 2.5

nalex66
MVP
MVP

inovator said:

I heard if you had the 1080 ti u can push up to 2.0 maybe 2.5

Yeah, I'm sure you can go up to 2 easily on a Ti. I can probably push to 2.0 in most games, but it doesn't make as much visual difference as going from 1.0 to 1.5. Supersampling at 2.0 is the equivalent of running 4K at 90 fps.

Most VR games, since they're made to run at 90 fps on a GTX 970, are less taxing than regular flat games, which means you can push the SS pretty well on a good GPU. On more demanding games like PCARS, it will mean that ASW kicks in more often.

I don't think you're ever meant to go above 2.0 SS though. I'm pretty sure I've read that the SDK doesn't do anything with values above 2.

Supersampling at 1.5 is 2.25x the pixels. Running at 2 is 4x the pixels. At 2.5, you'd be rendering 6.25x the pixels, which is getting to be a bit much for any GPU.

DK2, CV1, Go, Quest, Quest 2, Quest 3.


Try my game: Cyclops Island Demo