07-10-2024 11:58 PM
Thank you for taking the time to read my question.
I am currently developing content using hand tracking with OpenXR, but suddenly, hand tracking has stopped working. When checking the Input Debugger, it used to show “XRHandDevice” for hand values when hand tracking was functional. However, it now shows “OculusTouch” as seen in the attached image. Even when creating a new project, it does not display “XRHandDevice,” and hand tracking is not available.
If anyone has encountered this issue or knows a solution, I would greatly appreciate your help.
Thank you in advance!
Feel free to adjust it if needed! If you have any other questions or need further assistance, just let me know.