07-15-2021 02:43 PM
Hi there,
I am building an application on PC using OpenXR and using Oculus Link with my Quest 2. I'd like to integrate hand tracking into the application, but it doesn't look like Oculus's OpenXR implementation on PC offers the extension XR_EXT_hand_tracking.
It is my understanding that hand tracking can be used through Oculus Link when developing applications in Unity; is there any reason why PCVR developers can't get access to this when building their own XR integration?
Thanks in advance!
09-17-2022 03:30 AM
Please, we need this
09-22-2022 09:46 AM
The hand tracking extension works fine on Quest + Link outside of Unity, but I believe it may still be listed as a beta feature! You may want to check in your Oculus PC settings and make sure you've got the Developer Runtime Features enabled.