07-05-2022 10:54 AM
Hi I wanted to know if it was possible to run an OpenXR app in the background to monitor Quest 2 controller inputs and forward this information on to a peripheral device via Bluetooth or WiFi?
I'm trying to avoid having to individually code every app / game to provide haptic feedback, it would be much easier to just gather this information every instant the Quest 2 is active. The information only needs to be of a binary nature if a button is pressed for example and duration.
Is that even possible?