04-04-2022 06:47 PM
I'm developing an app that runs in both non-VR and VR. I want the user to be able to be using the app outside of VR, then get their headset out, put it on, (in the case of the Quest 2, connect to AirLink), and the app detects the headset and seamlessly transitions to VR. If they take it off, they're back in non-VR.
In the proprietary Oculus SDK, I can do this in my app's event loop by calling
04-12-2022 03:07 PM
Thanks for the report @cubeleo - this is easy to replicate and I'll make sure that a fix for this gets pushed out in upcoming release (targeting Oculus PC release v41).
04-12-2022 04:45 PM
Excellent! Thanks very much for the replication effort and upcoming fix. For now, I've spawned a thread just for repeated polling of xrGetSystem().