OpenXR Development
Join the conversation on OpenXR, where you can share knowledge, ask questions, and tackle challenges with fellow developers. This forum is dedicated to discussing all aspects of OpenXR, from implementation and integration to best practices and troubleshooting.
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Welcome to the Meta Developer Forum!

This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn from each other and grow as developers...

OpenXR News and Feedback Thread

This thread is to highlight latest developments regarding Oculus and OpenXR! If you're running into any issues with OpenXR and/or have feedback to share, leave it as a comment in this thread! Latest Update 7/23/21: Oculus opens full support for OpenX...

mouse_bear by Retired Support
  • 29464 Views
  • 22 replies
  • 4 kudos

OpenXR News and Feedback Thread

This thread is to highlight latest developments regarding Oculus and OpenXR! If you're running into any issues with OpenXR and/or have feedback to share, leave it as a comment in this thread! Latest Update 7/23/21: Oculus opens full support for OpenX...

mouse_bear by Retired Support
  • 29464 Views
  • 22 replies
  • 4 kudos

Resolved! Is there an update on Quest Pro Tongue Tracking?

This Question was asked some time ago and a Community Manager answered with "We are looking into it".But I wanted to ask if there is any update on the tongue tracking for Quest Pro.So far I'm rather happy with the face tracking capabilities but one t...

OpenXR 3rd Party Layers

Hello, I am wondering if the mobile OpenXR Loader for the quest supported installing and dynamically loading 3rd-party OpenXR layers?

danwillm by Honored Guest
  • 1094 Views
  • 1 replies
  • 1 kudos

Cannot run OpenXR in the Meta Quest Desktop App

Hello there, In the Oculus desktop application, i cannot set the oculus to run OpenXR and when clicking the button shown in the snapshot I've included nothing happens. You will find that the runtime says "none". I am trying to use my Oculus Quest 2 w...

DCU2024_1-1720001575242.png DCU2024_0-1720001555946.png
DCU.2024 by Honored Guest
  • 1511 Views
  • 2 replies
  • 0 kudos

Welcome to the Meta Developer Forum!

This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn from each other and grow as developers...

PC VR - Passthrough AirLink - OpenXR

Hi there,I don't have much experience with OpenXR. I was wondering just briefly, is it possible to use passthrough via the OpenXR extension (XR_FB_passthrough) when using a Quest 2 Air-Linked to a PC. So the app will be built and running on the PC, t...

Meta Browser Update Flickering .mp4

Hi,Since the Browser Update from 24.May 2024, the. .mp4 video textures are flcikering live fractals, mostly white.Before the update was everything fine.i have a Meta Quest 3I restarted the VR Glasses and also deleted Browser Cache.

XR_META_body_tracking_full_body Khronos Release?

I'm one of the Godot XR developers, and for licensing reasons we have to consume the OpenXR headers from the official Khronos release (https://github.com/KhronosGroup/OpenXR-SDK - Apache-2.0 Licensed).I believe XR_META_body_tracking_full_body is the ...

spatial anchor misalignment

Hello everyone, I recently created a demo of Quest 3 local space anchor using Meta XR SDK. Everything was normal when creating the space, but after turning Quest 3 off the screen for 20 minutes, when I opened the demo again, I found that there was a ...

CAPYUAN by Explorer
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  • 2 replies
  • 0 kudos

Meta Quest Link App not launching games anymore.

Hello,I've recently encountered an issue that's essentially breaking VR for me because I can't launch or play any game at the moment. It started when I switched my Oculus Runtime to Steam's Runtime to primarily play SteamVR games. Since then, my runt...

Vali_08 by Honored Guest
  • 882 Views
  • 0 replies
  • 0 kudos