07-11-2024 06:28 PM
Hello everyone, I recently created a demo of Quest 3 local space anchor using Meta XR SDK. Everything was normal when creating the space, but after turning Quest 3 off the screen for 20 minutes, when I opened the demo again, I found that there was a significant offset in the space. I tried restarting the device but it didn't work.
What is this problem? Have any developers encountered it before.
08-09-2024 12:20 PM
I encountered this issue as well: the virtual saved space was about 1 meter below reality, and it never resolved, even after multiple restarts.
The only solution I could find was to erase and re-scan the space.
Settings -> Physical Space -> Space Setup -> Delete your saved space and scan again
08-14-2024 02:20 AM
I have found a solution, which is to close the inner boundary of the app through code. This will make it much more stable. I have tested it many times and it is very stable whether it is turning off the screen or restarting. I hope it can help you