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spatial anchor misalignment

CAPYUAN
Explorer

Hello everyone, I recently created a demo of Quest 3 local space anchor using Meta XR SDK. Everything was normal when creating the space, but after turning Quest 3 off the screen for 20 minutes, when I opened the demo again, I found that there was a significant offset in the space. I tried restarting the device but it didn't work.

What is this problem? Have any developers encountered it before.

2 REPLIES 2

tedbrownxr
Explorer

I encountered this issue as well: the virtual saved space was about 1 meter below reality, and it never resolved, even after multiple restarts.

The only solution I could find was to erase and re-scan the space.

Settings -> Physical Space -> Space Setup -> Delete your saved space and scan again

I have found a solution, which is to close the inner boundary of the app through code. This will make it much more stable. I have tested it many times and it is very stable whether it is turning off the screen or restarting. I hope it can help you