Other VR Development
Share development issues and challenges with other VR engines here!
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Welcome to the Other VR Development forum!

This section focuses on any questions, issues, and challenges regarding development using other engines (Godot, LOVR, custom engines, etc.). When posting, please choose the appropriate label to help others identify which engine you're using!

Resolved! Gifting "preowned" digital games

I have a game that I would like to give to a friend who just got his first oculas. I see a way to buy a game as a gift but I just don't want mine and want to transfer the game to him. Kinda like what you used to do when you wanted to play a game back...

Obb not working

my OBB doesnt seem to exist at all anymore. I cant load mods into it, give anything access to it, i cant even sideload anything that needs to be in the OBB. i cant even open and read my obb anymore. anyone have an answer? this just started happening ...

About text to speech on Godot

Hi everybody !22/02/24 - My son and me are developing a tool which 'll be used to tame the effects of stress. This project is constructed in exchanges whith a searcher in neuro-cognition.We're looking to utylise some Text To Speech ; and in fact the ...

VR project

hey guys so i’m building a project for uni , a real estate marketplace where u can inspect properties through VR , any advice for tools i can use to build and implement this feature ? any advice would be helpful.

kerligamp by Honored Guest
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Hi! I had a few people on my applab so they could upload their games to applab since I verified but then today everyone was removed and I was wondering if I could contact Meta to get access back. If I can then please could you reply with the contact ...

Meta SDKs and support for custom engine development

Hi everyone, watching and reading into Meta Connect 2023 it sounds like lots of the SDKs - particularly in the presence platform and for designing custom controller haptics - are only supporting Unity (and sometimes Unreal). However, we've been build...

realdowd by Honored Guest
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Google Earth VR expansion

I find Google Earth VR really interesting but thought its functionality could be improved. Imagine plotting a route between two points and then "walking" that route without the point and click that jumps between photos. The main issue being the speed...

RTmis by Honored Guest
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Reporting a dangerous game and developer

Hello, I am creating this forum today to bring the team to the attention of a developer on the applab platform that breaks several content guidelines (with proof from the developer himself in form of screenshots relating to the game) I was directed b...

CadeXR by Explorer
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Resolved! Upload failed - Build upload error

I'm unable to upload the first release build of my game in Oculus Developer Hub. There's a generic error with no further user feedback on why and what I can do about it. These are the steps I followed:1. Download most recent version of ODH (2.7.0)2. ...

ODH unknown error.PNG

How are combined between both FFR and multiview?

The documentation says that FFR doesn't work when rendering to a non-main framebuffer. And with multiview, once again, rendering takes place in an intermediate texture array in a separate frame.It turns out that with multiview I immediately lose the ...

orefkov by Honored Guest
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Meta Quest Pro Developers

Looking for a group of developers who are working on projects in Meta's next headset, "Meta Quest Pro". Would love to exchange ideas, talk challenges and gain new insights from other developers creating projects in Meta's next headset. Thanks!

M_DUBBS by Honored Guest
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Olá, quero fazer meu primeiro simulador de movimento, as peças e como montar já tenho a ideia de fazer a minha dúvida é como fazer ele reconhecer os movimentos do Quest 2Alguém pode me ajudar?obrigado

"Offline" web app on oculus quest

Hi guys, I'm developing three js application (for those who don't know three js is web 3d framework with support for web xr, vr, ar...) and react js. Everything works fine on oculus but I need to have this application in offline mode (without access ...

Spatial Anchors from markers in the real world?

Spatial Anchors are great, but alignment to real world things is annoying. We would love to be able to use markers from the real world, like back in the old days of VR where there would be codes on the wall/ceiling/floor. AprilTags or Aruco Markers, ...

Meta/Occulus and Java OpenJDK?

A) Would it be possible for there to be an arrangement where an Occulus Quest 2 could run Java software using secure WIFI from a PC, seprately from itself, to support the full capabilities of an Occulus Quest 2 unit, without having to install any Jav...

I messed up..

I choose the wrong option.. What i mean is that: when i connected my quest to my pc to install a program it gave m 3 options to do with the connection: Allow | Dont Show again | No , guess what i choose.. Dont show again. How do

fin_VR by Honored Guest
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