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Dead and Buried/ Bullet train demos.

pjenness
Rising Star
WOW

Man that was fun. Similar game play with the aim and shoot but some fun additional mechanics.
I wanted more of both haha!!


Those blue touch hands. Where are they available for unity? I feel like Ive missed a post with those available to impement, as Ive seen them in a few dev demos too (The pier arcade game for one)


Thanks!!
-P





Drift VFX Visual, Virtual , Vertical Want 970GTX on Macbook for good FPS? https://forums.oculus.com/viewtopic.php?f=26&t=17349
16 REPLIES 16

spinaljack
Protege
Anyone else get no audio in bullet train?
The audio works in Dead and Buried but the controller loses tracking for a bit each time I reload the guns.

Also there's a bug if you pick up the left gun with the right hand during the tutorial you can't then drop the gun or pick up the right gun with the left hand.

pjenness
Rising Star
I got tonnes of audio LOL had to turn it down

Drift VFX Visual, Virtual , Vertical Want 970GTX on Macbook for good FPS? https://forums.oculus.com/viewtopic.php?f=26&t=17349

FuriousUnion
Honored Guest
Agreed, both are very cool! Same demos we got to sample at OC2. I can't get over how well teleportation works in Bullet Train. I did multiple jumps back to back, no nausea whatsoever. Definity helpful to have these. 

Toukokuu
Protege

pjenness said:

Those blue touch hands. Where are they available for unity? I feel like Ive missed a post with those available to impement, as Ive seen them in a few dev demos too (The pier arcade game for one)



Touch care document has links for both Unity and UE4 versions of em

MikeF
Trustee


Anyone else get no audio in bullet train?



I had that happen at one point when i picked up the first guns presented to the player. Audio dropped out but then when i opened the home dashboard and adjusted the headphone volume it came back (even if i just changed the value and went back to where it was it seemed to work)

dwood15
Protege
Dead and buried and Bullet train are AWESOME demos to play with! I just demoed it to some people, and they both are super stoked about VR now.

Toukokuu
Protege
Yeah both were awesome. Small note about Dead and Buried in case the dev team or any other shooter devs might read the forums: even if you only shoot with one hand for a short time at start it would be great to be able to move the pistol to your other hand with the grab button :smile:

When accuracy is involved there should always be a setting or possibility to use your dominant hand.

Glightgames
Protege
I really enjoyed both demos, they were truly awesome.
Catching bullets and throwing them back? Yes please!

What engine does Dead & Buried use, Unity?

I had no issues with either game, not even with tracking - Bullet Train crashed on startup the first time but has been fine ever since.

Really can't get enough of this, I'm a little worried our title QuickDraw VR is quite similar to Dead & Buried though, so some design changes are needed.

miketucker
Honored Guest
anyone else having trouble loading Bullet Train?

App attempts to load full-screen. Stalls. I attempt to Alt-Tab into it. It then appears as a window with keyboard controls. Nothing shows up in HMD, no response from Touch controllers.

Also tried loading directly from Windows Explorer with same result.

Win10 (with anniversary update)
Oculus Runtime 1.7
Developer of VRJam submission: Tana Pura