Hi, does anyone know where the documentation or sample files for Oculus touch are? I could do with some help on how to get started using these in Unity.
I still cannot get vibrate working at all, it seems totally random when it actually triggers. Does anyone know how this actually works?
It seems that adjusting frequency & amplitude make no difference when I change the values. I've even tried just setting the vibration in the update function, just so I can see how adjusting the variables affects the vibration, but it wont vibrate at all.
One thing that recently tripped me up with controller vibration - the headset actually has to be on your head for the controllers to vibrate. For us that meant putting the headset on while using our editor to tweak values. I'm not sure how it works for Unity users, though.
Oh and also a fresh battery is needed, it looks like batteries with low juice cause vibration to just not work.