Hey folks. Main updates in this one: * new Touch controller models in the assets as well as the UE4 and Unity samples. Should be final models. * fixed up the haptics samples in Unity
Hi, do you have a issue tracking system you'd like bugs reported to? On my system in Unity 5.4.0f3 the OvrTouchDemo scene when I press the Thumb Joystick as detailed in the instructions freezes Unity completely. Loading TapeMeasure scene and pressing play also freezes Unity.
If you have the 1.7 version of the OVRPlugin, haptics won't work properly. You'll want to upgrade your Unity version to one that has the 1.8 OVRPlugin.dll.
Im looking to integrate the hand interaction into my app. I understand that the integration of touch is still confidential (as per OP) Im wondering when is it ok to release for public testing (ie Gallery etc)
If set to only be able to activate if touch is owned (ie activated if a touch only button pressed) I presume those that have touch are allowed to use them? (NDA holders etc?)