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[Unity 5.4.3p3] Crash when headset is put on after launching game

HoldenTB
Explorer
I'm seeing a weird crash in builds made with 5.4.3p3:
  1. Launch game from desktop (either from Oculus Home or from the exe)
  2. Wait for splash screen to finish playing
  3. Put on headset
  4. Game crashes
This doesn't happen if I'm wearing the headset:
  1. Launch game from desktop (either from Oculus Home or from the exe) or from in VR
  2. Put on headset before splash screen finishes playing
  3. Game proceeds as normal without crashing
I upgraded because it fixes the canvas memory leak. Logs attached.
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