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Glory galore, OVR.h is missing at the new SDK

thewhiteambit
Adventurer
what a start! will i do instant reverse engineering like i did the previous months with the OVR-SDK, or will a integrate the vive better. i guess i will have lots of fun with my vive and check back in some days...
2 REPLIES 2

kojack
MVP
MVP

Here's the entire contents of ovr.h from the 0.8 sdk:


/********************************************************************************//**

\file OVR.h

\brief The main public interface to Oculus for C++ Developers.

\copyright Copyright 2015 Oculus VR, LLC All Rights reserved.

*************************************************************************************/



#ifndef OVR_h

#define OVR_h



#include "OVR_Version.h"

#include "OVR_CAPI.h"



/* The following includes are deprecated from this location and will be removed from a future version of this library. */

#include "Kernel/OVR_Types.h"

#include "Kernel/OVR_RefCount.h"

#include "Kernel/OVR_Std.h"

#include "Kernel/OVR_Alg.h"

#include "Extras/OVR_Math.h"



#endif

5 of those includes are depreciated. So all it does is include two headers.


thewhiteambit
Adventurer
Thank you, I also just restored it in GIT 🙂 And no, you still need the deprecated files if you use OVR::Quatf, but I see I can remove them. Anyway, thx.