Hi, I'm developing a game for Oculus Home Early Access, for PC only, with Unity5. The question is:
I'm using Unity, how can I recenter the app when the user press the recenter option from the Oculus Universal Menu? I have a custom button to recenter inside the game and it works, but I just don't know how to get that callback from the Universal menu in the game ¿?
The problem I had was with an old upgrade of the Oculus OVR Utilities unity package. I must've done something wrong, I was using version 1.3. This time I deleted manually al files of the package and installed the 1.8 version, and it just worked, withoud the need of doing anything, as it always should 🙂
Hi @Niceberg , in my case it was a problem with the Unity Integration Package updating process I did manually last time. I had an outdated version, that just didn't work. I just cleaned everything, did the updated procedure right this time, and not it works right automagically, as I describe above.
I've found this: "Recentering requests initiated from the Universal Menu are now implemented and will be handled automatically by the Unity Integration." [...] " * Added support for recentering from within the Home Universal Menu."
I know that is for a legacy Unity4 version, I'm using Unity 5.4.1f1 Personal. But, nowadays... should this be done automaticallly!?!? Is this a bug? Please if you know answer at least "yes" or "no", I'm lost about this.
The problem I had was with an old upgrade of the Oculus OVR Utilities unity package. I must've done something wrong, I was using version 1.3. This time I deleted manually al files of the package and installed the 1.8 version, and it just worked, withoud the need of doing anything, as it always should 🙂
Hi @Niceberg , in my case it was a problem with the Unity Integration Package updating process I did manually last time. I had an outdated version, that just didn't work. I just cleaned everything, did the updated procedure right this time, and not it works right automagically, as I describe above.