03-29-2016 12:03 AM
So the big question. If Steam Games can't run because you're blocking apps you don't approve. How are games that use Steam Achievements, Steam Workshop, Steam Matchmaking, etc supposed to work.
I realise that you can get them to work by setting some options in Oculus, but given that most users wont know how to do that and will simply declare the game doesn't work, how does that help.
I just finished an Expo telling people how wonderful the Rift is, and that all these features will be available, and today I find out that unless they know how to tweak their options my game wont run. What's worse is that some of them will down load the demo and it wont work!
How can I evangelise the Rift if it wont run my game.
What's you plan to resolve this now you've decided you want a walled garden?
03-29-2016 02:33 AM
03-29-2016 04:44 AM
Freekstorm said:
I realise that you can get them to work by setting some options in Oculus, but given that most users wont know how to do that and will simply declare the game doesn't work, how does that help.
03-29-2016 04:48 AM
So your saying that any one smart enough to click "Play" on their steam library will understand that a warning about untested, unsafe, etc software, will get that the message is meaningless.
Why not just display a message "This program has not passed oculus testing, click ok to continue and we wont show this message again".
If you tell someone that something is potentially unsafe, they tend to not do it.
03-29-2016 04:56 AM
03-29-2016 01:15 PM
03-30-2016 11:13 AM
Iccanui said:
Windows has it, Android has it, Apple has it.
My 2 cents.
03-30-2016 11:37 AM
03-30-2016 07:57 PM