PCVR Development
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Resolved! Oculus Rift S developer Mode

I want to connect my Oculus rift S to the Unreal Engine.I don't know how to connect this.When I open Unreal, it is not in the list of devices.I can't see my devive in the Oculus Developer Hub too.I don't know where the developer mode can be changed e...

Unable to Enable Rift S Developer Mode

Hello,I am having serious difficulty enabling developer mode on my Rift S Device. I have attempted to search for solutions but insofar have been unable to find any. My developer account is verified. The device is plugged into both USB and HDMI and is...

Headless ovr service

Hey, I'm trying to get the oculus runtime to work in a docker container. I managed to get it installed but when attempting to start the ovr service the following error is found in the windows event logs. [LauncherService] Unable to launch: There is n...

probleme oculus

Bonjours j'ai un sérieux problême avec l'application oculus quand je le lance pour jouer en pc vr il me dit que ma carte graphique nes pas compatible alors que j'ai une RTX 3050 et un Intel(R) Core(TM) i5-11300 si vous avez des idée ou si le service ...

Gpu compatibility

I need the oculus developers to see that some gpu like mine are not recommended i have a AMD Raidon RX 6500 XT and with the oculus link does work and i need that they try to fix this problem there are so many people that want to play pcvr game andd c...

Multiple Quest 2 from PC

Hey Everyone, For teaching at a High School I am looking to have 1 master PC Stream a game/interactive software to around 16 Meta Quest 2 devices. The Idea is I give control to 1 user from the desktop at which the game/software is run. The player in ...

USB Foot Pedals

I've been thinking of picking up one of these http://www.ncix.com/products/?sku=77481&vpn=USB-2FS-2&manufacture=Scythe for a while to help with my APM in RTS games. Mainly because of hand injuries which make it painful to reach key combination that u...

LibOVR is not a valid Win32 application

I downloaded the Oculus SDK from here Downloads - Oculus SDK for Windows. However, the Oculus World demo project does not run in VS2022 and gives the error that Unable to start program LibOVR.lib, LibOVR.lib is not a valid Win32 application. This dem...

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From phone to Oculus

Hello everyone, we have created a site that can be consulted by phone in AR using the camera. https://formaggisvizzeri.viewtoo.it/emmentaler/desktop.htmlHere is the QR code to be scanned with the phone while this is the direct link:https://arweb.app/...

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Unable to create HMD.

I am using a tethered quest2 and developing on pc vr with oculus sdk and visual studios 2017 to run the OculusWorldDemo but when I click on the OculusWorldDemo.exe to run it, I get the error saying Unable to create HMD. -1007 -- ovr_Create: No HMD. H...

Lag when using Quest 2 for PCVR

About a week or two ago, I've been having a recurring issue while using my Quest 2 to play PCVR games using the Link Cable. My frame rate is fine when I start up Oculus Link but as soon as the Oculus Rift Home loads in my frame rate drops to roughly ...

Asynchronous Spacewarp causing frame tear

Hi, I get strange image tears on Quest2 when the framerate drops under 1/2 of the refresh rate. For example here is a 30° snap turn :I narrowed it down to the Asynchronous Spacewarp (the reprojection made by the Oculus OpenXR runtime) using Oculus De...

SnapTurnFrame1.png SnapTurnFrame2.png SnapTurnFrame3.png ASW.png

ovr-platform-util redistributables

Hi, can we expect the VS 2022 redistributable to show up as an option for ovr-platform-util upload-rift-build any time soon? https://developer.oculus.com/resources/publish-reference-platform-command-line-utility/#redists

Has Oculus stopped reviewing rift apps?

I submitted my game for review and haven't received a response for 4 months. After asking customer service, the customer service replied that it was forwarded to the store team but still no response. I really hope my game can pass the review even the...

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Zzwei by Level 4
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create Overlay apps (like steamvr)

Hi,recently I had to setup steamvr to enable ED Horizons.. anyway, during the setup you can chose to show the "chaperon" bounding box in any game. I tried this for fun and it works. So it seems it is possible to create a VR app that works OVER the to...