How to Integrate Oculus SDK with Third-Party 3D Engine( Unigine Engine), mainly focus on DX11 ?
Dear Oculus Engineers and Developers, I'm integrating Oculus rift CV1 with a Third-Party Engine: Unigine. The Unigine itself has a plugin doing the integration, while the engine version we're using is too old to support the current Oculus SDK. And we...