03-29-2021 09:31 AM
I don't know why I still try to report Oculus relates bugs, they are ignored by Facebook anyways. But the "Bypass Proximity Senor Check" option in the "Oculus Debug Tool" is broken for Oculus Rift CV1 (and propably everywhere else). It only works until the sensor is triggered once, then rendering stoppes again and forever until the option is checked again. Now I am waiting for a lazy Oculus developer to tell me this is inteded, at least... garf!