Hello VR Experts I need to know if it is possible to cover a Rift S but still gain its head rotation?
Can the headset still work if it was covered with let's say a velvet material?
I don't need hands and positional tracking for the project!
I understood the old Rift DK1's internal accelerometer still calculated rotation with its external sensors disconnected. (a bit cheeky, but would this also be the same situation for a Quest's head rotation?)