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Shared Spatial Anchors for PC Rift in Unity

VirtualZoneLuceros
Honored Guest

Hello, I am trying to use Shared Spatial Anchors for a Unity PC application and I have some issues:
I undestand that Spatial Anchors may be shared with other users using OVRSpace.StorageLocation.Cloud when saving anchors. 
However, from the Meta Quest Developer Hub, in Platform Services I can't activate Cloud Storage. It is not available for Rift Applications (see the screenshot)

VirtualZoneLuceros_0-1718730629905.png

So, is it related? May I create spatial anchors and share them with users although Meta doesnt allow to Add the Cloud Storage Service?

Thank you!

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