12-10-2023 08:05 PM - edited 12-10-2023 08:10 PM
Device : Oculus quest pro
Unity version : 2021.3.26f1
Using the Oculus Intergration(54.1) plugin supported by meta in the asset store.
Built an .exe file targeting Windows.
On PC, Oculus is linked to Oculus software and C-type cables.
This app has 5 to 20 minutes of playtime, and as long as 2 to 3 hours of wait after play.
And I've always had Pass through enabled, including wait times.
I blocked Oculus from going into sleep mode during the wait time.
It worked well for a month or two without any problems, but now the link with Oculus is disconnected after 5 to 30 minutes of running the app.
I found a log called 'Server Closed Connection' in OculusClientError and tried the contents of the forum below, but the problem was not resolved.
Please let me know the cause of the problem or how to solve it.
12-20-2023 06:28 AM - edited 12-20-2023 06:30 AM
Hi, I had a same issue. Try to turn off WiFi in your Oculus device.