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The device disconnects while using passthrough in the PC app.

Busan-Base-d
Honored Guest

Device : Oculus quest pro
Unity version : 2021.3.26f1

Using the Oculus Intergration(54.1) plugin supported by meta in the asset store.

Built an .exe file targeting Windows.

On PC, Oculus is linked to Oculus software and C-type cables.

 

This app has 5 to 20 minutes of playtime, and as long as 2 to 3 hours of wait after play.

And I've always had Pass through enabled, including wait times.

I blocked Oculus from going into sleep mode during the wait time.

 

It worked well for a month or two without any problems, but now the link with Oculus is disconnected after 5 to 30 minutes of running the app.

I found a log called 'Server Closed Connection' in OculusClientError and tried the contents of the forum below, but the problem was not resolved.

(https://communityforums.atmeta.com/t5/Get-Help/Server-Closed-Connection-Error-can-only-play-for-5-mi...)

 

Please let me know the cause of the problem or how to solve it.

1 REPLY 1

jiri.gajdos
Honored Guest

Hi, I had a same issue. Try to turn off WiFi in your Oculus device.