PCVR/Link Development
Dive into the world of PCVR and Link development, where you can share insights, ask questions, and overcome challenges with fellow developers.
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v69 broke wireless PCVR again!

PCVR became a stuttery mess again, unless you are on tethered link. Great job, Meta! I wish there was a way to revert to a previous system build. They just broke it a couple months ago. Now again; I hate this so much.

Install Quest Link PC via command line

I want install meta quest link in several windows machines. It works for me if I download the meta quest link PC app and run it on each machine but it's too boring and take too much time to repeat the step on each machine. I am looking for a way to r...

mic not working on airlink

my mic doesnt work on airlink before i deleted meta quest link my mic worked fine but i downloaded again (because gtag audio is slowed on vitrual desktop) but i check the the meta quest link app on pc and it says no microphone detected how do i fix? ...

Distortion Curvature

I'm having the issue of distortion curvature changing the resolution unnecessarily.I have the encoding resolution set to that of the panels in the Quest 3, and the rendering resolution set to native of the Quest 3 as well.Distortion curvature is ruin...

PCVR Horizon Worlds won't launch

Since the last Oculus PC app update a few days ago I can't launch Horizon worlds through the PC link cable. I click the game (either through the quest or on screen with the mouse) and the launch screen opens but a second or so later it closes with no...

Gamer6875 by Honored Guest
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meta quest air link problems

I have tried every solution to fix air link, but it still doesn't work I tried re enabling quest link and restarting both pc and the VR i also tried reinstalling the oculus software and switching to a different network on my two devices Can someone h...

OVRInput.SetControllerVibration does not vibrate

I am having trouble because OVRInput.SetControllerVibration does not vibrate in the following environment. Unity 2021.3.33f1Oculus Integration v60Platform Windows We have confirmed that it vibrates normally on the Android platform. The situation is t...

Question about Meta Quest 3 SDK data usage

Hello guys!Before anything, let me put you in context, I'm currently working in my master's thesis. This thesis involves the use of the Meta Quest 3 glasses with some external tools. In this thesis I'm researching the posibility of including VR glass...

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Daxter by Explorer
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Quest 3 supporting YCbCr?

Hi,I found no helpful documentation explaining whether the Meta Quest headsets support the YUV color space. If they do not, does the SDK offer any APIs to convert YUV to a supported RGB format?Specifically, can we send YUV frames from the PCVR and re...

qhazzzale by Honored Guest
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Are there plans to allow more than one VR Object?

Ever since VR Objects were made available, the SDK has had ovrTrackedDevice_Object0, ovrTrackedDevice_Object1, ovrTrackedDevice_Object2 and ovrTrackedDevice_Object3. It's also possible to bind two touch controllers as VR Objects (I haven't tried more...

kojack by MVP
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Meta Pro Face & Body tracking in PCVR

Dear mates,I'm designing an experience for the Meta Pro device in which I nees to use eye tracking, face tracking and body tracking. I'm using Unity 3D software for the development of the experience and the Meta Quest Link app. Until the last update ...

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