PCVR/Link Development
Dive into the world of PCVR and Link development, where you can share insights, ask questions, and overcome challenges with fellow developers. This forum is perfect for discussing PCVR Link development.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Free-walking system?

Hey guys, I was wondering if there's any kind of free-walking system like Brantlew's Red Rovr out there or in the making?I'm not experienced enough to try and make my own and would looove to walk around in video games outside of my house, and show it...

Andersson by Honored Guest
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cancelling oculus rift order?

is it possible to cancel the rift order, since mine is quite far from being delivered and I did not realise the extra costs it is going to be such as VAT and duty costs?I no longer want the rift but im not sure if I can cancel the order or not? I did...

alagota92 by Honored Guest
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View/Projection Handedness Conversion

The LibOVR documentation, and of course the LibOVR library itself uses a right-handed projection matrix and a right-handed view matrix. However, my game uses D3DXMatrixPerspectiveFovLH and D3DXMatrixLookAtLH to generate left-handed matrices. Which fu...

tlopes by Honored Guest
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Trivial Rift simulator for devs without kits?

Hello all,It's pretty straightforward to start working on a lot of the bits of code needed for a Rift application (SBS 3D, barrel distortion, etc), but there doesn't seem to be a good way to validate integration with the Rift data stream until you ac...

danielr2e by Honored Guest
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C# Wrapper?

So after looking through the SDK a bit, it seems everything is C++ based. While that's all fine and dandy for being the more efficient language, it's much more complex then I am use to working with, and is a lot harder to follow. I have very little e...

Hello Everyone

I am a software developer by day and otherwise a completely fanatical gamer for majority of my life.I have always wanted to learn everything there is to know about game development and I plan on getting the OR dev kit just for practice and for the fu...

fraterlii by Honored Guest
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Displaying pre-distorted webcam images

Hi all,this topic has been discussed at MTBS3D before, but there doesn't seem to a be a conclusion yet.The idea is to use a webcam (or 2) to capture stereoscopic images and pipe them through to the Rift. Obviously the Rift needs images with barrel di...

mastasky by Explorer
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Hybrid hydra + Wiimote

In reading comments about the accuracy of the hydra, and inferring a few points from it's SDK, I came to an interesting thought.Obviously, long-term it's impractical, but technically it could be built as a hybrid device...But here's the basic thing; ...

KuraIthys by Honored Guest
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CryEngine 3 and the Rift, any progress?

Any progress on modding CryEngine 3 to support the rift?Can't find any information official or otherwise other than Nathan Andrews (the modder who gave HL2 / black mesa DIY Rift support) saying he is working on it. Unity isn't suited to the project I...

2D Treadmill list

I thought I'd start a thread to list and discuss the walk-enabling devices that are currently available (though I'll use the term loosely since half of them seem to still be research projects).Virtuixhttp://www.virtuix.com/Roller bootshttp://www.hack...

nsb by Honored Guest
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4 Point Motion Sensor

Hello every one How are you? So im going to jump right into this topic and post about a "4 point motion sensor system"I know a mouth full. This Idea is not new but can be inproved very much with very little work, For any gamers out there we know that...

Colossus by Honored Guest
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Slowmotion in VR?

How would slow motion work when wearing a headset? Would it feel like it's out of sync or what?I mean, you would probably get the best 3D effects from bullet time etc. Would be a real shame to not see stuff like that in games anymore.

RedWorm by Honored Guest
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Understanding the HID interface.

So, I'm working on this project: viewtopic.php?f=20&t=181And rather than port everything over exactly the same way, I'm trying to make a more C#-developer-friendly version. And part of that is reducing the number of layers of abstraction that aren't ...

Entroper by Honored Guest
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Minuum - Keyboard Input using motion control

Hi guys,Just wanted to let people know about an interesting project called Minuum. It's a radical approach to keyboards on our mobile devices. They've also implemented support for motion control devices. In the video, you can see them demo a wii remo...

drewbdoo by Honored Guest
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Understanding the SDK

This is a rather broad question. I have a long way to go to catch up and understand the SDK properly. Maybe I shouldn't bother and just work with UDK or Unity and leave the real stuff alone, but I would really like to know what is going on when I go ...

Krisper by Explorer
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Magnetic yaw correction

So I downloaded the SDK and looked over what you guys are doing in regards to sensor fusion. It looks really basic (having seen what several multicopter projects are doing to calculate orientation) and the magnetometer doesn't get used at all.Now I d...

Sebbi by Honored Guest
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UDK Step by Step Guide?

I'm familiar with Unity 3D, but I need to dig into Unreal. Does anyone have a simple step by step on how to get basic Oculus integration working? I checked the Unreal Integration PDF on the site, but it doesn't really explain much for people just sta...

RaveTZ by Protege
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is razer always this bad?

Long story is long...:1. $50 off a Razer Hydra for being a Oculus rift owner, Nice!2. I attempt to order the Razer w/portal but web page is messed up. Contact support3. learn its because the item is out of stock, told by support to order it w/o porta...

Hasbro Lazer Tag

There was a sale over the weekend on Hasbro's Lazer Tag AR gun/ios app, so I picked up a 2-pack (sadly, it's $20 more now on Amazon. Target has been reported to have them on sale still):http://www.amazon.com/Hasbro-92692-Laze ... B0026J7EIOI got mine...

iOS/Android AR app w/ license?

Hello forum!Today I played with a cheap toy gun that had a mount for my phone. This worked with an app that used my camera and the various iOS sensors in the phone to allow me to play laser tag around my apartment with Matrix-style squid-beasts.It co...

Compatibility with my laptop

Will the oculus rift work with my laptop? I have a laptop with:Dual core cpu 2.00 GHz3.00 GB of ram32-bit operating systemI'm using a Compaq Presario CQ60 Notebook PC.I have an intel graphics cardMy OpenGL version is 2.1.0, and shaders work. However,...

Software support for rift...

I posted this topic on the oculus reddit page but it didnt get the response i wanted. I wanted to know what people that have used the rift think of using the rift in 2d. i have heard a few videos mention that the rift wasn't the easiest to take off a...

enilsen16 by Honored Guest
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Makey Makey is my best friend

http://www.makeymakey.com/I took a couple of foot pedals from my rockband drum set and another from a keyboard I had. Hooked them up to the makey makey, and instantly was able to walk around while sitting in my chair.Should be able to make just about...

Emotiv EEG

I have one of these on the way. Hopefully it arrives at the same time as the Oculus Rift and hopefully both arrive soon. http://www.youtube.com/watch?v=G3tgc4-pibcI anticipate being able to do something like this for navigation. It seems similar to h...

Standard Avatar (Rift + Hydra)

Are there any charitable souls who would be willing to put together a prefab consisting of a basic/standard avatar model with Rift+Hydra support that we could use off the bat for our Unity projects? I would personally -and greatly- appreciate it and ...

ftarnogol by Expert Protege
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Oculus-ready UDK Now Available!

Hey everyone,The Oculus-ready version of the UDK is now available from the Oculus Developer Center!You can download it right from the Downloads page:https://developer.oculus.com/?action=dlThe documentation can be downloaded from the Documentation pag...

Anonymous by Not applicable
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Ground Immersion System Development.

Hi guy'sJust joined the forum and looking forward to what the rift should bring to gaming. I've been developing a form of input which has all the details on the oculus rift community forum under , development , ground immersion systems. Please check ...

Face Tracking - Possibilities and Uses

Some of you may be aware of this kind of tech, but here are some examples anyway! :http://www.youtube.com/watch?v=CvievLyt ... OItKHmairQ - Standard Webcamhttp://www.youtube.com/watch?v=jE-gftsaXb8 -Kinect for WindowsI was going through some possibil...

FlameHaze by Honored Guest
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