PCVR/Link Development
Dive into the world of PCVR and Link development, where you can share insights, ask questions, and overcome challenges with fellow developers. This forum is perfect for discussing PCVR Link development.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Touch Controller hand assets

I think I heard at Oculus Connect 2 that the models used to render the hands for Touch controllers would be made available to developers. Is that correct? How can we download them to use in UE4 or Unity?

andchang by Honored Guest
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Oculus Home is breaking SLI

Hey guys,I am running commercial software "Lockheed Martin's Prepar3d V3.4.22.19868" with Nvidia latest drivers 378.66.As soon as Prepar3d runs, Oculus home client starts up which is fine as Prepar3d has VR support but Prepar3d runs in SLI and Oculus...

Anonymous by Not applicable
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360 Cameras

So yea there seems to be no end to small 360 cameras now coming out,just wondering what are other peoples opinions on them any clear favourites or ones that stand out ?http://kodakpixpro.com/Europe/cameras/activeCam/sp360.phphttp://www.geonaute.comht...

SAeire by Honored Guest
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Touch Support for DirectX 12

I published a new release of the ShadedPath 12 engine with Touch Suppport. See this video: https://www.youtube.com/watch?v=ekqCWcq1EQs&feature=youtu.be Extended Documentation for converting right-handed Oculus animation data to left-handed system for...

lamour42 by Expert Protege
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Crash in OVR Rotate function

Why is this benign call causing a crash? I'm not understanding what could be going on. I'm using VS2015Express, definitely with the appropriate libovr dll.Can anyone spot the bug? This is confusing the hell out of me, to be honest, since the part tha...

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sneakyCow by Honored Guest
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Resolved! Visualising medical image data

I'm interested in visualising medical image data with my Rift, but unsure of the best way to do this. Ideally, I would like to be able to rotate, translate and zoom with the game pad or touch controllers, or otherwise just watch a pre-recorded fly-th...

Stereoscopic 3D photo make with DSLR for Oculus

Hello I have DSLR (Canon EOS 600D in Czech) but isn't for 3D shooting. It's posible to create stereoscopic 3D photo? I can use program for making 3d photo for red/blue glasses (take one shot and after move tripod litle to right orl left and shoot ano...

Lounas_CZ by Honored Guest
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Play Area Center

I want to place colliders in my game world that line up with the edges of the rectangular play space to prevent interactive things from leaving it. The Oculus SDK gives you access to the play area bounds as a rectangle, but it is not centered around ...

owenwp by Expert Protege
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ovrSensorData struct removed from SDK 1.3.2?

It appears the ovrSensorData / rawSensorData data have been removed from the 1.3.0 SDK.Now you see them in v0.8.0:https://developer.oculus.com/doc/0.8.0.0-libovr/structovr_tracking_state.htmland now you don't in v1.3.0:https://developer.oculus.com/do...

My App Failed Reserved Interactions Test

I submitted my app to the Oculus Rift Store and got the following feedback.Your title takes a long time to render in Skyline or Home. Cannot launch the app from Oculus Home because of a configuration window that appears on the desktop.How can I corre...

Pool stick - how to attach to both hands?

Im using Touch controllers. Id like to attach a pool stick to both hands, such that I can move hands around, but the stick will pivot and stay connected to the controllers. Obviously i can connect it to one hand, but how would I attach to both?

xlar54 by Honored Guest
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How to enable the rift distortion view on desktop?

I had some issues regarding rendering on oculus, is there a way to enable the desktop view like the demo app tiny room? I checked the code but I still cant figure it out, I didn't write the code originally, just did an upgrade from sdk 0.6 to 1.9, an...

PD1111 by Honored Guest
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[SOLVED] LibOVRRT ?

Hello, I'm attempting to integrate Oculus SDK into an existing application, and I've downloaded the SDK for Windows, and I created the debug libs from the /samples project. However, I don't seem to have a LibOVRRT.dll or some such, as its failing ini...

avengre by Honored Guest
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New to Oculus Rift

We are planning to develop an application for 2d to 3d conversion in oculus rift .If it is possible to develop in pc before dumping in oculus rift.Any software available to develop in pc?

niti91 by Honored Guest
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3D Mouse Cursor in TinyRoom Oculus SDK 1.10

Hi,is there any source code available to use my mouse cursor in the TinyRoom Sample from the Oculus SDK. I found that I have to cast a Ray in the scene but the code was for unity or unrealengine. I need the code for simple Windows Application if poss...

luqasona by Honored Guest
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Unity Build Binary for Rift App ?

I created my build in Unity for desktop so I have an executable and a data folder. The developer console lets me upload binaries as a file.How do I need to pack the Unity desktop executable and its data folder for publishing to the Rift. Does it need...

IgnisVR by Honored Guest
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