PCVR/Link Development
Dive into the world of PCVR and Link development, where you can share insights, ask questions, and overcome challenges with fellow developers. This forum is perfect for discussing PCVR Link development.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Pose estimate validation / ground truth

Hey folks,This is a repost -- I first posted it in the Stereo 3D forum, which was probably the wrong place...I want to start experimenting with mobile device sensors and sensor fusion to estimate pose. This raises the question of how to do validation...

jaba by Honored Guest
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Unity Mac edge "smearing" when turning

I've really been having nothing but trouble getting the Rift to work in Unity on my Mac, but now I've solved (hacked) nearly all of the issues. However, I'm running into one that I can't seem to fix, and haven't found any other topics discussing yet....

glennpow by Honored Guest
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SDK RFE Expose Monitor ID for Rift HMD

Using the both Java frameworks I'm testing with, it is quite difficult to identify the Rift from the list of available monitors. Mostly it appears as '1' and the primary monitor as '0' but this is not always the case. Currently I'm trying to spot it ...

Help Endless Dead on Greenlight

Hey Devs, We just submitted our latest game, Endless Dead, an isometric VR shooter to Steam Greenlight. http://steamcommunity.com/sharedfiles/filedetails/?id=366631302If you're on Steam, please consider voting 'yes' on our project, as we really need ...

muglore by Explorer
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How to install Oculus SDK

Hi,I would like to setup my PC for the DK2. At first I downloaded and installed the Oculus Runtime software. But what are about the Oculus SDK for Windows kit? I downloaded and unzipped the file - how can I install the SDK? Or is the SDK not necessar...

UdoG by Explorer
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dk1 + sdk4 + opengl?

Hi,Should it be possible to use dk1 with sdk4.4 and opengl? I haven't been able to get opengl oculusworlddemo going in either direct or extended mode.My own code sort of works in extended mode, but the values returned by DefaultEyeFov are pretty wild...

marksibly by Honored Guest
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Wireless Rift.

On the off chance no one has tried it, I was wondering if you had thought about approaching the problem from another angle. Transfer the data as you would from a wireless Camera. Receiver and Sender. Like those used on drones.Or would there be too mu...

Elcarim by Honored Guest
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Oculus Meets Skype Using 360 Cam

Hello everyone, This will be my first post here in the forum. My wife and I discussed the topic of skyping her family overseas and the Oculus is an obvious choice to simply ride along with our family, friends in the future. Is there any development o...

Using Leap Motion to Develop for Nimble VR

Very excited to hear about the Nimble VR deal. We now have a more concrete idea of what the input device will be... your hands! As Rift developers who are supporting Leap Motion in their development efforts does it make sense to consider using Leap M...

WadeWatts by Honored Guest
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Use DK2 Camera as infrared camera

Hi, I'm trying to figure out if the DK2 positioning sensor can be used as a regular (albeit optimized for infrared spectrum) web camera. I'm using a Mac and it appears as a USB UVC Camera:Camera DK2: Model ID: UVC Camera VendorID_10291 ProductID_513 ...

cdivilly by Honored Guest
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upgrade DK2 with 360 tracking ?

Since CES demoed a version with 360 degree tracking, it would be wise to offer this feature as an upgrade to owner of DK2, so the developpers could include this feature in their product.the omni virtuix will be released around April and it will badly...

nosys70 by Expert Protege
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Huge problem!

So, I tried Elite: Dangerous. Bad move..I hardly sleep anymore, I have to be reminded to eat and I try to avoid going to work.When the hell am I going to get to developing?It's a drug. Just....one....more....station.Stay clear!

Oculus and Torque (T3D)

I'm trying to work with the Rift and Torque (T3D) and got a DK2 for that purpose. Unfortunately the code in the T3D engine is based on the DK1 and will require quite a bit of work to be updated to the DK2. I'm wondering if anyone here is working with...

stevel by Honored Guest
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Windows 7 or Windows 8?

Another newbie question:I'm getting a new PC for Oculus work.What is the recommendation of using Windows 7 or Windows 8? Pros and cons of each if not an obvious choice?Thanks

AdamJF by Honored Guest
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New compression format for VR?

Does anyone know if a new compression format is in development for VR? The reason I ask is both the left and right frames have a great deal of overlapping data. For example, the distant background in a scene would be identical, with only the foregrou...

Vray domemaster Shader Install

How to download Vray DomeMaster shader from GtHub.Here is the link page but don't know about downloading from Githubhttps://github.com/zicher3d-org/domemaster-stereo-shader/wiki/3DS-Max-Domemaster3D-Install#3d-studio-max-installation-instructions

Nurul3D by Explorer
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Suggestion: Recenter button on the Rift itself

this one is pretty obvious (and probably been suggested before), but I am new to the DK2 (2 weeks)the first thing that jumped out at me is a lot of games/demos say Sit back and hit a key combo to reset/recenter the Rift.well if I sit back my keyboard...

H-street by Honored Guest
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Distributed Timewarped Rendering - An Idea

(Crossposting from here: http://forum.unity3d.com/threads/distributed-timewarped-rendering-an-idea.290024/ - let me know your thoughts in either place!)I had an idea this morning for a new type of VR scene rendering which uses two devices. I haven't ...

direct mode window/buffer size...

Hi,I'm a little confused about the direct mode window size. A note in oculusworldemo says:// In Direct App-rendered mode, we can use smaller window size,// as it can have its own contents and isn't tied to the buffer.WindowSize = Sizei(1100, 618);//S...

marksibly by Honored Guest
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Public Demos for Crescent Bay at PAX East 2015?

I am considering buying an enormously marked up ticket for PAX East just so that I can try Crescent Bay. Passes are sold out on the official site, so I will have to try second hand sources, and take the price inflation that comes with that. Before I ...

Mobile SDK 0.4.1 for Samsung Note 4 - Gear VR

There is a new mobile SDK release from January 7th, 2015.https://developer.oculus.com/downloads/#sdk=mobileThis new release include the following features: · Support for Android 5.0 (Lollipop) · Unity Free support for Gear VR developersCheers

Oculus design rethink - camera on the oculus.

so currently every iteration of motion tracking has been fixed cameras with moving ir dots.On the dk2 this is very poor as the camera has tonnes of wires, a small FOV and range.I would like to suggest moving the camera and integrating it into the ocu...

OX141JF by Honored Guest
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