We have a game that launched over two years ago with entitlement check working fine on the store. I updated our Platform SDK integration while fixing some bugs in the project and it passes entitlement check in the editor and in builds, but it fails entitlement check in that same build once I upload it to our release channel and download it through the store.
Is this expected behavior after a game has already launched, or should we be concerned about it failing when on the RC branch?
Hey @imperativity, I was having some issues with the entitlement checks, automated vs. manual testing and a little worried we might run into some problems out in live. Would love to know what happened with this.