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Issue in Unity Social Starter example invitation system

a_bottosso
Honored Guest

Hi all,
We are working on a multiplayer project for Gear VR, consisting of an environment
sharing between two guest, so we just started with the Oculus Social Starter
for Unity from the AssetStore.



 The issue we encountered is that the
invitation between user A to user B and viceversa works only the first time we
install the App, from the second time onwards, the Oculus UI keeps telling the
user “Cannot invite this friend”.

This gets fixed only by uninstalling and
reinstalling the application, clearing the application data has no effect.





Some data:



  • Environment
    is Unity 5.5.4f1 with the latest platform SDK update
  • The
    app is the vanilla AssetStore Oculus Social Starter, we tried also with
    our main app with the same result
  • We’re
    using both the white and black GearVR with S6 and S7
  • Tried
    more or less all kind of connection combinations: same router, different
    hotspots, 4G connections




Can someone help us ?
Thanks
Alessio






1 REPLY 1

a_bottosso
Honored Guest
Hi @imperativity,
Thanks for your reply.
We fixed that using a custom UI approach instead of the "LaunchInvitableUserFlow()" one..
Best regards.
Alessio