Hi there, I'm using the Platform SDK in Unity for mobile [GearVR]. I'm creating a room with two users, enqueuing them through ovr_Matchmaking_Enqueue2() [Matchmaking.Enqueue2() in Unity], and then starting a match through ovr_Matchmaking_StartMatch() [Matchmaking.StartMatch() in Unity]. It pretty much works, except for two things: 1) On complete, StartMatch() delivers this error Room does not have a match","type":"OCApiException","code":100,"fbtrace_id" followd by a random hash like: "DcUY+aSq7L5": I have no idea what it means, I've searched in every corner of the Platform documentation, and there's no mention of such and error; I've Googled it and Googled it again, I couldn't find anything. 2) After two minutes or so, the users are disconnected from the match. They're still online, but they become alone in the room. In both devices it says there's only 1 user in the room. If I reconnect them everything is fine again, the users continue the match, until two minutes or so pass again, and they re-disconnect again.
I don't know if 1) is causing 2), or if both problems are separate, but I have no clue on how to solve them. Any help would be appreciated 🙂