03-06-2017 12:18 PM
03-15-2017 11:57 AM
imperativity said:
Upon activation, there's a call
to ovr_AchievementProgressArray_GetSize, and it always returns 0. Even
if the player has never made any attempt to unlock this achievement, it
should still return an array of achievements even though the progress is
0 correct?This is correct.
Sorry for the delayed response.
03-16-2017 03:07 PM
03-22-2017 01:50 PM