Hi All I read in uploadvr.com the Facebook Researchers found a way to give ro Oculus Quest more GPU power. Althougt Facebook say us that this is “purely research, I think that coulb be interesting know more about this topic more info here
Since that this news said us that these Facebook Researchers used a new Technique by rendering at a lower resolution than usual. For it, Is there any Unity dev that have tried it at the moment? Thanks in advance Alejandro