When I make a Quest build using Unity 2020.3.23, using Oculus XR Plugin 1.10, it runs fine on both my 'consumer' and 'business' (OFB) Quest2.
However, when I update OculusXR Plugin to 1.11 or higher, the APK no longer works on the OFB device, hanging on the '3 dots'.
The same APK still runs fine on the consumer Quest2. ADB Logcat is not showing anything suspicious: consumer and business versions give the same logs.
I have tried using the latest LTS version of Unity (2021.3.16f1) with the associated OculusXR Plugin (3.22), and made a test build using the sample scene.
This gave me the exact same problem.
Note that I am not using the Oculus Integration package from the asset store, only the Oculus XR package.