Hello, I am developing a VR application, a very simple scene consists of a plane and multiple cubes and a sphere. Attached are the build settings. The issue is, when I Build the application does not show on Oculus, yet when I Build And Run the application opens but when I close it I can not find it on Oculus. I would really appreciate any advise or guidance to manage this situation. Regards.
Thank you MikeF, the problem was resolved. By using unity 2019.2, originally the project was created using unity 2018.3; as a side note I had to create a new empty project in unity 2019.2 then I copied all my assets into the new project to resolve some errors due to changing Unity Version