Hello, I am developing a VR application, a very simple scene consists of a plane and multiple cubes and a sphere. Attached are the build settings. The issue is, when I Build the application does not show on Oculus, yet when I Build And Run the application opens but when I close it I can not find it on Oculus. I would really appreciate any advise or guidance to manage this situation.
Thank you MikeF, the problem was resolved. By using unity 2019.2, originally the project was created using unity 2018.3; as a side note I had to create a new empty project in unity 2019.2 then I copied all my assets into the new project to resolve some errors due to changing Unity Version