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Blocked in GetOculusIdentity when startup app by test user account

cherishyue
Honored Guest

I upload my apk developed by UE4 engine to AppLab, and have followed all the steps outlined in the "Test Users" document. In the BeginPlay of GameMode blueprint, I have successfully passed the VerifyEntitlement process. However, when I call GetOculusIdentity, there is no response whether it's a Success or Failure. Could anyone please suggest what the possible issue might be?

screenshot-20230525-110535.png

1 REPLY 1

cherishyue
Honored Guest

solved, my account problem