05-26-2019 10:38 PM
05-27-2019 07:16 AM
05-27-2019 08:00 AM
In the same subject...
@Stefferp I always thought you had to have an RiftAppID/GearVRAppID # to connect to platform features and use Avatars/matchmaking? I know entitlement is optionnal (unless publishing on store) for testing. I will have to test that.
@NinjaGaijin
Brian, for our apps will go through the official submission process for Quest. However,
our well-known, open-source project Proteus Template for Unreal is
the go-to template to use Avatars with multiplayer support for Go, Quest, Rift,
S.
We
use this template as a “test-bed” to test new features and then offer them to
the community.
Incidentally,
because of this new process, we don’t have an AppID, and therefore no access to
platform features.
Do
you think they would allow us an access to the platform through the submission
process for our template?
I
think the community would gain a lot if we can test and offer them platform
features for the Quest.
After
having implemented these features in their respective project, devs will then
go through the official submission process.
Thanks
and continue the good work!
Mat,
at Proteus
05-27-2019 02:53 PM
05-27-2019 08:27 PM
05-28-2019 05:44 PM
06-11-2019 05:24 PM