04-01-2021 09:40 AM
Game is in Unity 2018.03. Just uploaded a build fine on 3/29. Went to upload a build today and I get "APK not signed" error. I've done the exact same build process I normally do, and it appears to be signed just fine using the same key I always use.
Anyone else having this problem?
04-01-2021 10:15 AM
I'm not sure what changed on Oculus' side, but manually signing with both v1 and v2 schemes seemed to resolve the error:
apksigner sign -ks "my.keystore" --v2-signing-enabled true --v1-signing-enabled true latest.apk
02-11-2022 07:01 AM
How exactly did you do this? I am having the same issue.