cancel
Showing results for 
Search instead for 
Did you mean: 

Distortion shader freeze one screen of the Quest - Unity

SaaskunStudios
Honored Guest
Hi!, we are developing a Quest game using Unity 2019.4 with Built-In Render Pipleline Graphics (not URP)

We added a particle effect for an explotion. When we compile and test it... the right screen of the Quest freezes until the particle animation ends. 
What is happening?

Oculus SDK: Oculus Integration v17.0


Setings:
r2aowd7uwxep.png

Shader:
g8gluwr1lg22.png

Greetings
1 REPLY 1

SaaskunStudios
Honored Guest
Update, It was in Multiview, I change it to Multipass and I'ts working fine