03-08-2024 05:19 AM - edited 03-11-2024 12:39 AM
Hi,
I’ve developed an Oculus application that supports both the Quest 2 and the new Quest Pro. The app utilizes floor tracking to enhance the user experience. While it works flawlessly on the Quest 2, I’m encountering a specific problem on the Quest Pro.
Issue: The environment is moving based on my camera it causing discomfort.
Considering the below scenario:
when i running the application in quest 2 its working fine but in quest pro when i try to reach the floor level in the virtual environment, the floor moves down and up.
Please guide us to solve the above issue.
Thanks in advance.