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Gradle exits unexpectedly

Samwise2021
Honored Guest

So I can build without issue from Unity for Android/Quest2 and load the project no problem onto the HMD. But whenever I use the Oculus integration build options which supposedly patch via the gradle cache it craps out without even writing a file (it completes the build successfully but then throws "Gradle exited unexpectedly" and writes no files at all. Does anyone have a suggestion for this or should I simply use Unity's build tools and stay away from Meta's?

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