06-22-2024 01:51 AM
Hand tracking works fine in the home app, but in Quest Link only the controllers works. It was working fine yesterday.
I've done a factory reset.
06-22-2024 03:59 AM
Hello,
It seems similar to my issue : https://communityforums.atmeta.com/t5/Quest-Development/Meta-XR-Interaction-SDK-Samples-Once-you-tou...
Are you also using the meta XR SDK in unity? Hands issue in play test but working in build?
06-22-2024 02:21 PM - edited 06-22-2024 02:34 PM
Yes it seems similar and started happening on the same day. I can't use hands inside of the Link App or Unity Editor. I just tested with a Quest 3 and have the same issue so I'm thinking it could be related to the Meta Quest Link app on Windows.
Edit: Re-installing the Meta Quest Link App on Windows did not fix the issue.
06-22-2024 02:26 PM
Greetings @gazeth
Get in reach with Meta to solve this problem or restart your headset so it can work, but if it’s not, get in reach with Meta.
06-23-2024 08:00 AM
@gazeth Yes I m confident it's the Quest link especially since I can see in the Library>Updates "Updated 3 days ago"
@OfficialKaydenVR I just send them a ticket and should have an answer in 1-2 days.
I mentionned @gazeth post:
06-23-2024 12:49 PM
Thanks for the additional info Mikyjax.
Miraculously hands are working inside of Unity with Meta Link. But sometimes strangely not working in the Meta Link app in the Quest (both 2 and 3) even if hands work in Unity.