11-29-2023 08:20 PM
My applab game has been reviewed and approved. I am wondering how I can facilitate an open beta where people can simply go to my applab page and download the game for free for a certain period of time (1 week for example). The game's price is paid, and I would like to avoid changing the price to free as I will be releasing the game within 30 days of the beta's end date. I would also like to avoid making an excessive amount of beta channels and adding players to each one manually (max users per channel is 100) and I'm not even sure if that's against Meta's TOS. The "try for free" feature also is a no-go since the max trial time is like 30 minutes. My backup plan is to just let players sideload the game, but the sideloading process is a few extra steps and not as ideal as simply going to the store page and downloading direct from headset. Does anyone have any ideas other than sideloading? Is this even possible on applab?