11-14-2022 02:13 AM
I'm trying to have the Avatar hand (from avatar sdk) to shape as the interaction rig hands when grabbing object. For example, in the samples scenes if I put the avatar in the TouchGrabExamples scene when i grab an object the interaction hand actually stop at the collider position while the avatar's one go all the way through it. Someone have an idea for solve it?
11-14-2022 11:01 PM
Hey,
I am trying to achieve the same.
Did you find the solution?