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How to permanently destroy saved OVRSpatialAnchors without the UUID?

JeffNik
MVP
MVP

I'm learning to program Spatial Anchors in Unity. I have created and saved (to local AND cloud) several OVRSpatialAnchors for testing. I didn't save the UUIDs for these. The documentation says that having leftover unused anchors stored can affect performance, but I can't find a way to list all stored anchors without providing the UUIDs, which means I can't delete them from storage. Any ideas?

3 REPLIES 3

vivekrajagopal
Protege

Any luck on this @JeffNik ??

JeffNik
MVP
MVP

No - I was actually working on it again when I received your message. Still no luck.

Viconthebeach
Protege

I guess local anchors would be deleted from local storage when erasing Guardian data from the headset settings.