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Jittery Geometry

Anonymous
Not applicable
Hi there!

@problem:
I am getting jittery geometry when using the Quest and running a tiny demo project.

@download:
forum does not allow me to post a link

@video:
I also recorded a video from inside the Quest to demonstrate the jittering.
forum does not allow me to post a link

For some reason, you can NOT see the jittery-problem in the recorded Video - kinda strange.
But when you run the game on the Quest it's very dominant. It looks like the geometry is jumping and it makes you kinda dizzy.

  • What could cause that issue?
  • I thought about a possible Frequency issue. Is it mandatory, to setup a Frequency Runtime in a Level Blueprint of Unreal?

thanks for any little help,
appreciate it!



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