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Locomotion with one hand and linaer motion (OVRPlayerController) on the other hand not working

tomdekuijper
Honored Guest
If have a player object with the ovrcamararig and the ovrplayercontroller which works fine. I can move around in the VR scene without any issues. I add the location controller with all required components (controller, teleportcontroller, inputhandler, aim, laser etc). Every looks ok however when i start the locomotion process i see the destination prefab above my head (i can also actually rotate the arrow in it) and when i release the thumbstick it does the teleport and orientation as expected. However the AIM seems not the work. I want to have the destination at another point then where i am currently standing :smile:

I looks like AIM doesnot work but any help would be appreciated as i am a bit struck here

Thanks!

I use the latest unity integration pack (25/4/20) and unity 2019.
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